A few final tips:
- If in doubt, ask! Down in the MagiQuest shop, staffers can field any questions, from general inquiries to specifics (i.e. ‘I can’t find the pixie watching the stars by night’), and are happy to give answers (‘Third floor landing, past the elevator to the right’). Other kids are also very helpful. They are occasionally rewarded for helping fellow Magi with extra points added to their scores down in the Magi shop, so feel free to ask a staffer for a ‘guide’ as needed.
- Always ‘accept’ quests before taking off to find clues.
- Don’t forget to bring along a sports water bottle! This game is exercise!
- The MagiQuest game ‘activates’ at a set time each morning and turns off at a set time each night. These times vary slightly by season and lodge, but are generally posted as 9 am and 10 pm. The evening shutdown seems strictly adhered to, but often, however, the game is turned on earlier than posted in the mornings. If you have an anxious gamer, they may be able to play as early as 8 am.
- When fighting the dragon, only one player at a time is allowed in the lair. This is because additional wands can mess up the game settings. Be prepared to wait as long as 15 minutes in line when the lodge is full, and use your time waiting wisely: study how the other kids get into the lair…I won’t ruin the fun for you, but it involves a series of wand waving at various fixed points in the doorway.
- Check your standings on TV at night! Kids love seeing their Magi names listed each night on the lodge’s information channel. My kids always check how much gold they have before climbing into their KidCabin beds. Sweet dreams!
- MagiQuest seems to be busiest in the evenings after dinner. If the lodge is near or at capacity at the time of your visit, you’re much better off visiting the water park at this time and playing MagiQuest during or near mealtimes or in the morning.
- Keep your wand for next time. You can use the again and again! After our first Great Wolf visit, my kids brought their wands hom
e and played with them (roughly) for almost two years before we went back. When we presented their wands for approval at the wand shop, they worked perfectly! And their games were still stored in the computer chip, allowing them to continue where they left off as long as we purchased the game again for $9.99. Remembering to bring wands back is a major money saver.
A word (or two) on CompassQuest: CompassQuest is Great Wolf’s newest addition to the MagiQuest game. Players need to purchase another tool (a plastic compass that attaches to their wand with a clip), but the good news is that this accessory is only an additional $5 if you’ve already purchased a wand and game. The challenges are timed, which adds an element of excitement for older players, but keep in mind that when the resort is full, this will mean longer lines at the ‘trees’ and lairs. Kids can get frustrated watching their time run out while they wait! Be sure to play at off-peak times (right when MagiQuest activates in the morning or during mealtimes.)
When playing CompassQuest, bring along a notebook. Magi are not given booklets for this section of the game, and are expected to remember long sequences of clues. No way could I do it!
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