Great Wolf Lodge’s MagiQuest: Everything you ever wanted to know…but were too confused to ask

Great Wolf Lodge’s signature live-action adventure game, MagiQuest, is one of the best things about the resort, but first you have to figure out how to play. Tweens and teens can usually figure it out on their own, but for younger kids, adult participation is required…at least at first. Anyone who’s ever stepped into the controlled chaos of a MagiQuest shop with an over-excited kid in tow knows what I’m talking about, and if you don’t…well, I hope to make it a bit easier for you when your time comes.

First off, what is MagiQuest?

MagiQuest is one part video game, one part scavenger hunt, and one part imaginative play. The purchase of one game ($9.99) and one wand (starting at $12.99), grants your quester unlimited play for the duration of your Great Wolf visit. And what exactly are you playing? MagiQuest is a series of quests throughout the public areas of the first five floors of the resort, with your final goal being to slay a dragon in its lair. Along the way, you’ll find interactive computer screen stations, ‘enchanted’ paintings, talking animals, and riddling fairies, who, when your wand is pointed at them, will offer clues to help you to this end. (Notice how I keep saying ‘you’? At this point, your child is basically just tagging along, eyes big as saucers.)

How do you get started?

In MagiQuest headquarters (the wand shop located on the ground floor of all Great Wolf Lodges), your game is activated (after your child picks his or her wizard name, of course), and you’re sent off to begin your quest. The MagiQuest staff is amazing, and the expert ‘Magi’ really do try to explain the game to everyone, but it’s at this point that most parents stumble out the MagiQuest shop doors in abject confusion. Allow me to save you some time:

  1. First, find a tree. Yes, you read that correctly. Depending on your Great Wolf location, these fake trees will be located on the first or second floor, and they’ll have a computer screen embedded in the trunk.
  2. Point your wand (er, I mean your kid’s wand) at the screen and follow the first set of instructions. You’ll have been given a booklet back in the shop: get that back out of your pocket where you stuffed it…you’ll need it.
  3. Pick a quest at the tree (you’ll need to hit ‘accept quest’ for the computer system to ‘know’ which one you’re doing), find the same quest in your booklet, and get going.

Once you’ve completed all the quests (this can take days, depending on how often you play the game during your stay), you’ll be deemed worthy to fight the dragon (featured on a large, interactive video screen). But don’t worry, no matter how long you stay, you’ll get your money’s worth: fighting the dragon unlocks an entire new series of ‘adventure’ quests, and after that, they can try their hand at Great Wolf’s new CompassQuest.

How to wean yourself from the game:

After running up and down five flights of stairs two or three dozen times and fighting your way through mobs of kids in swimsuits waving wands in your face, you might be ready for a well-deserved break. Your child probably isn’t. If he or she is young (under age eight or so), you may need to tag-team it with your spouse or a energetic grandparent, but we felt comfortable allowing our older kids to continue playing in pairs (and judging by the amount of kids swarming the halls, other parents felt the same way). Once kids understand how the game is organized, they can continue working their way through the quests on their own. (Being able to read helps, but isn’t crucial…the clues are spoken as well as typed on the screen.) Remind them that if they get confused, they can ‘check their status’ at any time at any tree to see what they’ve accomplished and what they still need to find for any given quest, and MagiQuest staff are always on-hand to help in the shop.

For more tips and an overview from a QuestMaster, check out the Pit Stops for Kids’ Kid Cam:

Up next, final tips to get you through the game!

About the author

Pit Stops for Kids AUTHOR: Amy Whitley is the founding editor of Pit Stops for Kids and content editor of Trekaroo. She writes on staff monthly at a number of travel publications, and contributes to OutdoorsNW magazine as an outdoor adventure traveler. Find Amy at Google.



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  1. Magiquest was so much fun! The red dragon took me a few tries and the silver dragon a whole bunch of times. With the silver dragon, you have to do a sort of “simon says” with the crystals. At first, we thought that you had to light up the crystals in the order you lit them up before fighting it. We tried that forever (10-ish tries) and were getting mad. Another Magi told us what you are supposed to do, and after that it took me 6 more tries. The lesson is: KNOW WHAT TO DO BEFORE YOU DO IT!

  2. Good point, Nate! We found that others are always willing to give tips and help out if asked.

  3. I would like to clarify that helping does not give extra points, much as I wish. Most of us just help for the heck of it, and we don’t have any affiliation with the MQ staff. The best way to get help other than the store counter is to just ask anyone. I can’t speak for others, but I try to help whenever I can, and most people like to help others 🙂

    Tip: If you get to befriend the staff, they might give you special tips that you won’t find in the books.

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